PAPPSIDAPPSI
Online 85.190.160.9:10100 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PAPPSIDAPPSI rank against other Rust servers?
By player hours over the last seven days, PAPPSIDAPPSI places at #15,290, within the top 69% of ranked servers.
How busy is PAPPSIDAPPSI?
The count reads 0 players on PAPPSIDAPPSI, which has 50 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on PAPPSIDAPPSI mean?
What the game's server browser reads from PAPPSIDAPPSI is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include PAPPSIDAPPSI?
On Rust Population, PAPPSIDAPPSI is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on PAPPSIDAPPSI?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on PAPPSIDAPPSI?
The force wipe is the only wipe PAPPSIDAPPSI takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 28 days 5 hours ago.
Settings
Which map does PAPPSIDAPPSI run?
PAPPSIDAPPSI uses a map the game generates, procedural, at size 3,500 with seed 6738. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on PAPPSIDAPPSI?
The name tells you nothing about gather rates: PAPPSIDAPPSI states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does PAPPSIDAPPSI run?
On Windows, PAPPSIDAPPSI runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does PAPPSIDAPPSI run smoothly?
In the last 48 hours, it averaged 14 server fps, with a low of 10. The entity count reached 66,547: buildings, deployables and all other objects. Memory use peaked at 1,983 MB. Players feel lag when fps is low and the entity count climbs.
Is PAPPSIDAPPSI online, and how reliable is it?
PAPPSIDAPPSI is up and running at the moment. Judging by the uptime it reports, the last restart was about 18 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is PAPPSIDAPPSI located?
Nothing published by PAPPSIDAPPSI states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.190.160.9:10100 is where it lives.
Getting in
How do I join PAPPSIDAPPSI?
Open the console with F1 in Rust and enter client.connect 85.190.160.9:10100. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.