Letsfail
Offline 85.190.161.109:26000 checked 6h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Letsfail rank against other Rust servers?
The last seven days of player hours place Letsfail at #15,341, within the top 69% of all ranked servers.
How busy is Letsfail?
Letsfail is offline at this count; we last saw it 6 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Letsfail mean?
These are the tags Letsfail publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^q (Premium): Rust's premium status is required to join. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Letsfail?
Letsfail appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Letsfail?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Letsfail?
Once a month Letsfail wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 23 hours ago, that is how long the current world has stood.
Map and rules
Which map does Letsfail run?
The map on Letsfail is procedural, made by the game at size 4,000 from seed 2305. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Letsfail?
Nothing in Letsfail's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. Rust's premium status is required to join. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Letsfail run?
Rust network protocol 2635 and build 168909 on Windows is what Letsfail uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Letsfail run smoothly?
In the last 48 hours, it averaged 13 server fps, with a low of 9. The entity count reached 93,937: buildings, deployables and all other objects. Up to 2,345 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Letsfail online, and how reliable is it?
We last saw Letsfail 6 hours ago, and it is offline now. About 7 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Letsfail located?
A region is not published by Letsfail. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 85.190.161.109:26000.
How to join
How do I join Letsfail?
Either enter client.connect 85.190.161.109:26000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Rust's premium status is required to join.