LECKING
Online 85.190.161.161:11300 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LECKING rank against other Rust servers?
Over the past week it ranks #13,725 for player hours, which puts LECKING in the top 62% of all ranked servers.
How busy is LECKING?
Of its 50 slots, LECKING is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 09:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on LECKING mean?
The game's server browser reads the tags LECKING publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LECKING?
These Rust Population lists include LECKING: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on LECKING?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on LECKING?
Once a month LECKING wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 11 hours ago.
Map and rules
Which map does LECKING run?
LECKING uses a map the game generates, procedural, at size 4,000 with seed 3452. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on LECKING?
The name tells you nothing about gather rates: LECKING states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does LECKING run?
The setup is Rust network protocol 2635 and build 168909 on Windows for LECKING. Steam updates your game automatically, but you need the same protocol to join.
Does LECKING run smoothly?
It ran at 10 server fps on average over the last 48 hours, and never went below 10. The entity count reached 90,029: buildings, deployables and all other objects. Memory use peaked at 2,229 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is LECKING online, and how reliable is it?
You will find LECKING online now. About 21 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is LECKING located?
Nothing published by LECKING states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 85.190.161.161:11300.
Getting in
How do I join LECKING?
To connect directly, open Rust's console with F1 and type client.connect 85.190.161.161:11300; or press Launch Rust on this page and Steam opens Rust and joins for you.