Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 28 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,648habitat unknownfirst seen 10 Oct 2026

Local Rust Bot Test

Offline 85.193.1.200:28015 checked 17d ago

moddedoxidepve

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,648
top 62%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local Rust Bot Test rank against other Rust servers?

The last seven days of player hours place Local Rust Bot Test at #13,648, within the top 62% of all ranked servers.

How busy is Local Rust Bot Test?

Local Rust Bot Test is offline at this count; we last saw it 17 days 16 hours ago.

Lists and tags

What do the server tags on Local Rust Bot Test mean?

These are the tags Local Rust Bot Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Local Rust Bot Test?

Local Rust Bot Test appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Local Rust Bot Test?

The record holds too few of Local Rust Bot Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 17 days 20 hours ago, that is how long the current world has stood.

Map and rules

Which map does Local Rust Bot Test run?

The map on Local Rust Bot Test is procedural, made by the game.

What are the rules and settings on Local Rust Bot Test?

The name tells you nothing about gather rates: Local Rust Bot Test states none. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does Local Rust Bot Test run?

The setup is Rust network protocol 2634 and build 167398 on Windows for Local Rust Bot Test. Your game needs the same protocol to join; Steam takes care of updating it.

Is Local Rust Bot Test online, and how reliable is it?

Offline at the moment, Local Rust Bot Test was last seen 17 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 10 October 2026.

Where is Local Rust Bot Test located?

Nothing published by Local Rust Bot Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 85.193.1.200:28015.

How to join

How do I join Local Rust Bot Test?

To connect directly, open Rust's console with F1 and type client.connect 85.193.1.200:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.