Local Rust Bot Test
Offline 85.193.1.200:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Rust Bot Test rank against other Rust servers?
The last seven days of player hours place Local Rust Bot Test at #13,648, within the top 62% of all ranked servers.
How busy is Local Rust Bot Test?
Local Rust Bot Test is offline at this count; we last saw it 17 days 16 hours ago.
Lists and tags
What do the server tags on Local Rust Bot Test mean?
These are the tags Local Rust Bot Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Rust Bot Test?
Local Rust Bot Test appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Local Rust Bot Test?
The record holds too few of Local Rust Bot Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 17 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does Local Rust Bot Test run?
The map on Local Rust Bot Test is procedural, made by the game.
What are the rules and settings on Local Rust Bot Test?
The name tells you nothing about gather rates: Local Rust Bot Test states none. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Local Rust Bot Test run?
The setup is Rust network protocol 2634 and build 167398 on Windows for Local Rust Bot Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Rust Bot Test online, and how reliable is it?
Offline at the moment, Local Rust Bot Test was last seen 17 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 10 October 2026.
Where is Local Rust Bot Test located?
Nothing published by Local Rust Bot Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 85.193.1.200:28015.
How to join
How do I join Local Rust Bot Test?
To connect directly, open Rust's console with F1 and type client.connect 85.193.1.200:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.