TEST
Offline 85.198.104.160:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 05:28 UTC29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
By player hours over the last seven days, TEST places at #14,559, within the top 61% of ranked servers.
How busy is TEST?
At this count TEST is offline, with its last sighting 29 days 21 hours ago.
Lists and tags
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST?
TEST appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on TEST?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on TEST?
The record holds too few of TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 29 days 23 hours ago, that is how long the current world has stood.
Map and rules
Which map does TEST run?
A procedural map, generated by the game, is in use on TEST.
What are the rules and settings on TEST?
Nothing in TEST's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TEST run?
Rust network protocol 2633 and build 165217 on Windows is what TEST uses. Steam updates your game automatically, but you need the same protocol to join.
Is TEST online, and how reliable is it?
Offline at the moment, TEST was last seen 29 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.
Where is TEST located?
No region is published by TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 85.198.104.160:28015 is where it lives.
How to join
How do I join TEST?
Open the console with F1 in Rust and enter client.connect 85.198.104.160:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.