Private Test Server
Offline 85.201.105.42:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 22:08 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Private Test Server rank against other Rust servers?
Over the past week it ranks #11,480 for player hours, which puts Private Test Server in the top 52% of all ranked servers.
How busy is Private Test Server?
We have no live count for Private Test Server right now. It was last seen 3 days 18 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on Private Test Server mean?
These are the tags Private Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169075 (Build): This server runs game build 169075; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Private Test Server?
Private Test Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Private Test Server?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Private Test Server?
The record holds too few of Private Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days 22 hours ago.
Map and rules
Which map does Private Test Server run?
The map on Private Test Server is procedural, made by the game.
What are the rules and settings on Private Test Server?
The name tells you nothing about gather rates: Private Test Server states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Private Test Server run?
On Windows, Private Test Server runs Rust network protocol 2635 and build 169075. Your game needs the same protocol to join; Steam takes care of updating it.
Is Private Test Server online, and how reliable is it?
Currently offline, Private Test Server was last seen 3 days 18 hours ago. Over the last 7 full days, 5 of 168 hours were online, or 3%. It was first seen by Rust Population on 20 October 2026.
Where is Private Test Server located?
No region is published by Private Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 85.201.105.42:28015 is where it lives.
How to join
How do I join Private Test Server?
Open the console with F1 in Rust and enter client.connect 85.201.105.42:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.