[BBB].[N00B].[1]PVE.Friendly.Players
Offline 85.228.42.248:28015 checked 15h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [BBB].[N00B].[1]PVE.Friendly.Players rank against other Rust servers?
By player hours over the last seven days, [BBB].[N00B].[1]PVE.Friendly.Players places at #8,201, within the top 37% of ranked servers.
How busy is [BBB].[N00B].[1]PVE.Friendly.Players?
At this count [BBB].[N00B].[1]PVE.Friendly.Players is offline, with its last sighting 15 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on [BBB].[N00B].[1]PVE.Friendly.Players mean?
What the game's server browser reads from [BBB].[N00B].[1]PVE.Friendly.Players is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp16 (Max players): The server has 16 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [BBB].[N00B].[1]PVE.Friendly.Players?
These Rust Population lists include [BBB].[N00B].[1]PVE.Friendly.Players: Community servers, field-listed and PvE servers, counted. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on [BBB].[N00B].[1]PVE.Friendly.Players?
Too few wipes are on record for [BBB].[N00B].[1]PVE.Friendly.Players to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 10 hours ago.
Settings
Which map does [BBB].[N00B].[1]PVE.Friendly.Players run?
The map on [BBB].[N00B].[1]PVE.Friendly.Players is procedural, made by the game at size 4,321 from seed 793197. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [BBB].[N00B].[1]PVE.Friendly.Players?
The name tells you nothing about gather rates: [BBB].[N00B].[1]PVE.Friendly.Players states none. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [BBB].[N00B].[1]PVE.Friendly.Players run?
Rust network protocol 2635 and build 168909 on Windows is what [BBB].[N00B].[1]PVE.Friendly.Players uses. Steam updates your game automatically, but you need the same protocol to join.
Does [BBB].[N00B].[1]PVE.Friendly.Players run smoothly?
The last 48 hours saw an average of 96 server fps, with 78 as the lowest. Up to 108,223 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,303 MB. What players experience as lag comes from low fps and a rising entity count.
Is [BBB].[N00B].[1]PVE.Friendly.Players online, and how reliable is it?
Offline at the moment, [BBB].[N00B].[1]PVE.Friendly.Players was last seen 15 hours ago. Judging by the uptime it reports, the last restart was about 32 hours ago. Over the last 7 full days, 162 of 168 hours were online, or 96%. It was first seen by Rust Population on 11 October 2026.
Where is [BBB].[N00B].[1]PVE.Friendly.Players located?
A region is not published by [BBB].[N00B].[1]PVE.Friendly.Players. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 85.228.42.248:28015.
Getting in
How do I join [BBB].[N00B].[1]PVE.Friendly.Players?
Either enter client.connect 85.228.42.248:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.