Rust PopulationField survey · Rust servers
Observing 54,186 players 11,674 servers 3,387 with someone on 89 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,399habitat unknownfirst seen 26 Sep 2026

My Rust server | Powered by AMP

Offline 85.228.95.55:21996 checked 1d ago

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,399
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123411:0012:0013:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608011:0012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:52 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Rust server | Powered by AMP rank against other Rust servers?

Over the past week it ranks #15,399 for player hours, which puts My Rust server | Powered by AMP in the top 69% of all ranked servers.

How busy is My Rust server | Powered by AMP?

At this count My Rust server | Powered by AMP is offline, with its last sighting 43 hours ago. A seven-day average of 0 players was counted here.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

What the game's server browser reads from My Rust server | Powered by AMP is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Rust server | Powered by AMP?

These Rust Population lists include My Rust server | Powered by AMP: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on My Rust server | Powered by AMP?

Across its recent wipes the busiest crowds averaged 2 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 16 hours ago, that is how long the current world has stood.

Settings

Which map does My Rust server | Powered by AMP run?

The map on My Rust server | Powered by AMP is procedural, made by the game at size 4,500 from seed 6738. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on My Rust server | Powered by AMP?

The name tells you nothing about gather rates: My Rust server | Powered by AMP states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does My Rust server | Powered by AMP run?

The setup is Rust network protocol 2634 and build 167781 on Linux for My Rust server | Powered by AMP. Steam updates your game automatically, but you need the same protocol to join.

Does My Rust server | Powered by AMP run smoothly?

It ran at 68 server fps on average over the last 48 hours, and never went below 56. The entity count reached 110,706: buildings, deployables and all other objects. Memory use peaked at 4,860 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is My Rust server | Powered by AMP online, and how reliable is it?

Offline at the moment, My Rust server | Powered by AMP was last seen 43 hours ago. About 11 days 22 hours ago, it restarted, according to its uptime. Over the last 7 full days, 135 of 168 hours were online, or 80%. It was first seen by Rust Population on 26 September 2026.

Where is My Rust server | Powered by AMP located?

Nothing published by My Rust server | Powered by AMP states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 85.228.95.55:21996.

How to join

How do I join My Rust server | Powered by AMP?

To connect directly, open Rust's console with F1 and type client.connect 85.228.95.55:21996; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.