Rust PopulationField survey · Rust servers
Observing 52,441 players 11,714 servers 3,325 with someone on 137 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,042habitat unknownfirst seen 23 Sep 2026

nameserver

Offline 85.26.241.23:28015 checked 8d ago

Measurements

Players now
1/ 15
= 1 player
7% full
7-day average
0
peak –
Rank
#13,042
top 59%
Last wipe
11d ago
no schedule published
Next wipe
2d 6h
Fri 30 Oct, 07:13 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep5 Oct11 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 2d 6h. Every other Friday at 07:13 UTC · low confidence

14 days
usual gap
between real wipes

Coming wipes

2d 6h
Fri 30 Oct, 07:13 UTC
8d 18h
Thu 5 Nov, 19:00 UTC
FW
16d 6h
Fri 13 Nov, 07:13 UTC
30d 6h
Fri 27 Nov, 07:13 UTC
36d 18h
Thu 3 Dec, 19:00 UTC
FW
44d 6h
Fri 11 Dec, 07:13 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC11d ago – – running 0
Fri 2 Oct, 06:22 UTC25d ago – – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does nameserver rank against other Rust servers?

By player hours over the last seven days, nameserver places at #13,042, within the top 59% of ranked servers.

How busy is nameserver?

At this count nameserver is offline, with its last sighting 8 days 13 hours ago.

Lists and tags

What do the server tags on nameserver mean?

These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include nameserver?

These Rust Population lists include nameserver: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on nameserver?

nameserver follows a wipe rhythm of every other Friday at 07:13 UTC. Due on Friday 30 October at 07:13 UTC is its next wipe. The world it runs now dates from 11 days 17 hours ago.

Settings

Which map does nameserver run?

nameserver uses a map the game generates: procedural.

What are the rules and settings on nameserver?

Nothing in nameserver's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does nameserver run?

On Windows, nameserver runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is nameserver online, and how reliable is it?

Offline at the moment, nameserver was last seen 8 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 23 September 2026, Rust Population saw it for the first time.

Where is nameserver located?

Nothing published by nameserver states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 85.26.241.23:28015 is where it lives.

How to join

How do I join nameserver?

To connect directly, open Rust's console with F1 and type client.connect 85.26.241.23:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.