nameserver
Offline 85.26.241.27:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 07:13 UTC, in 1d 9h. Every other Friday at 07:13 UTC · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:13 UTC12d ago | – | – | running | 0 |
| Fri 2 Oct, 06:22 UTC26d ago | – | – | 14 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #13,039, within the top 59% of ranked servers.
How busy is nameserver?
At this count nameserver is offline, with its last sighting 9 days 11 hours ago.
Tags
What do the server tags on nameserver mean?
What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include nameserver?
On Rust Population, nameserver is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on nameserver?
The wipe rhythm for nameserver is every other Friday at 07:13 UTC. Due on Friday 30 October at 07:13 UTC is its next wipe. Counted from 12 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
What are the rules and settings on nameserver?
The name tells you nothing about gather rates: nameserver states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does nameserver run?
On Windows, nameserver runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is nameserver online, and how reliable is it?
Currently offline, nameserver was last seen 9 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.
Where is nameserver located?
A region is not published by nameserver. Rust Population does not look up where the machine stands; it shows where the server says it is. 85.26.241.27:28015 is where it lives.
Getting in
How do I join nameserver?
Either enter client.connect 85.26.241.27:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.