Rust PopulationField survey · Rust servers
Observing 73,779 players 11,815 servers 3,763 with someone on 139 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,515habitat unknownfirst seen 20 Sep 2026

Tin & Blood

Offline 85.72.243.22:35005 checked 37d ago

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,515
no region published
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Tin & Blood rank against other Rust servers?

Over the past week it ranks #15,515 for player hours, which puts Tin & Blood in the top – of all ranked servers.

How busy is Tin & Blood?

We have no live count for Tin & Blood right now. It was last seen 37 days 6 hours ago.

Lists and tags

What do the server tags on Tin & Blood mean?

What the game's server browser reads from Tin & Blood is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Tin & Blood?

On Rust Population, Tin & Blood is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Tin & Blood?

Its rhythm cannot be told yet: too few of Tin & Blood's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 46 days ago the current world was made.

Map and rules

Which map does Tin & Blood run?

The map on Tin & Blood is procedural, made by the game.

What are the rules and settings on Tin & Blood?

No gather rate appears in the name of Tin & Blood. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Tin & Blood run?

Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Tin & Blood online, and how reliable is it?

Currently offline, Tin & Blood was last seen 37 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 20 September 2026, Rust Population saw it for the first time.

Where is Tin & Blood located?

A region is not published by Tin & Blood. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.72.243.22:35005 is where it lives.

Getting in

How do I join Tin & Blood?

To connect directly, open Rust's console with F1 and type client.connect 85.72.243.22:35005; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.