My Test Server
Offline 86.102.27.122:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Test Server rank against other Rust servers?
The last seven days of player hours place My Test Server at #13,890, within the top 61% of all ranked servers.
How busy is My Test Server?
My Test Server is offline at this count; we last saw it 24 days 2 hours ago.
Lists and tags
What do the server tags on My Test Server mean?
These are the tags My Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Test Server?
These Rust Population lists include My Test Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Test Server?
The record holds too few of My Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 3 hours ago, that is how long the current world has stood.
Settings
Which map does My Test Server run?
My Test Server uses a map the game generates: procedural.
What are the rules and settings on My Test Server?
The name tells you nothing about gather rates: My Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does My Test Server run?
On Windows, My Test Server runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is My Test Server online, and how reliable is it?
Offline at the moment, My Test Server was last seen 24 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 4 October 2026.
Where is My Test Server located?
No region is published by My Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 86.102.27.122:28015.
Getting in
How do I join My Test Server?
Open the console with F1 in Rust and enter client.connect 86.102.27.122:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.