#1 Rust LAN-Server | TEST
Offline 86.103.6.197:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does #1 Rust LAN-Server | TEST rank against other Rust servers?
By player hours over the last seven days, #1 Rust LAN-Server | TEST places at #15,491, within the top 67% of ranked servers.
How busy is #1 Rust LAN-Server | TEST?
We have no live count for #1 Rust LAN-Server | TEST right now. It was last seen 39 days 5 hours ago.
Tags
What do the server tags on #1 Rust LAN-Server | TEST mean?
The game's server browser reads the tags #1 Rust LAN-Server | TEST publishes: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): You can join up to 25 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include #1 Rust LAN-Server | TEST?
On Rust Population, #1 Rust LAN-Server | TEST is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on #1 Rust LAN-Server | TEST?
An estimate from the force wipe gives #1 Rust LAN-Server | TEST's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 39 days 6 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does #1 Rust LAN-Server | TEST run?
The map on #1 Rust LAN-Server | TEST is procedural, made by the game.
What are the rules and settings on #1 Rust LAN-Server | TEST?
The name tells you nothing about gather rates: #1 Rust LAN-Server | TEST states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does #1 Rust LAN-Server | TEST run?
Rust network protocol 2633 and build 164530 on Windows is what #1 Rust LAN-Server | TEST uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is #1 Rust LAN-Server | TEST online, and how reliable is it?
We last saw #1 Rust LAN-Server | TEST 39 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 19 September 2026.
Where is #1 Rust LAN-Server | TEST located?
No region is published by #1 Rust LAN-Server | TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 86.103.6.197:28015 is where it lives.
How to join
How do I join #1 Rust LAN-Server | TEST?
To connect directly, open Rust's console with F1 and type client.connect 86.103.6.197:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.