Rust PopulationField survey · Rust servers
Observing 56,681 players 11,752 servers 3,410 with someone on 130 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,491habitat unknownfirst seen 19 Sep 2026

#1 Rust LAN-Server | TEST

Offline 86.103.6.197:28015 checked 39d ago

monthly wipes moddedcarbon

Measurements

Players now
1/ 25
= 1 player
4% full
7-day average
0
peak –
Rank
#15,491
top 67%
Last wipe
39d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does #1 Rust LAN-Server | TEST rank against other Rust servers?

By player hours over the last seven days, #1 Rust LAN-Server | TEST places at #15,491, within the top 67% of ranked servers.

How busy is #1 Rust LAN-Server | TEST?

We have no live count for #1 Rust LAN-Server | TEST right now. It was last seen 39 days 5 hours ago.

Tags

What do the server tags on #1 Rust LAN-Server | TEST mean?

The game's server browser reads the tags #1 Rust LAN-Server | TEST publishes: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): You can join up to 25 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include #1 Rust LAN-Server | TEST?

On Rust Population, #1 Rust LAN-Server | TEST is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What is the wipe schedule on #1 Rust LAN-Server | TEST?

An estimate from the force wipe gives #1 Rust LAN-Server | TEST's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 39 days 6 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does #1 Rust LAN-Server | TEST run?

The map on #1 Rust LAN-Server | TEST is procedural, made by the game.

What are the rules and settings on #1 Rust LAN-Server | TEST?

The name tells you nothing about gather rates: #1 Rust LAN-Server | TEST states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does #1 Rust LAN-Server | TEST run?

Rust network protocol 2633 and build 164530 on Windows is what #1 Rust LAN-Server | TEST uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is #1 Rust LAN-Server | TEST online, and how reliable is it?

We last saw #1 Rust LAN-Server | TEST 39 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 19 September 2026.

Where is #1 Rust LAN-Server | TEST located?

No region is published by #1 Rust LAN-Server | TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 86.103.6.197:28015 is where it lives.

How to join

How do I join #1 Rust LAN-Server | TEST?

To connect directly, open Rust's console with F1 and type client.connect 86.103.6.197:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp25
Max players You can join up to 25 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.