#1 Rust LAN-Server | TEST
Offline 86.103.6.78:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 11:22 UTC37d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does #1 Rust LAN-Server | TEST rank against other Rust servers?
Over the past week it ranks #14,956 for player hours, which puts #1 Rust LAN-Server | TEST in the top 65% of all ranked servers.
How busy is #1 Rust LAN-Server | TEST?
We have no live count for #1 Rust LAN-Server | TEST right now. It was last seen 37 days 3 hours ago.
Tags
What do the server tags on #1 Rust LAN-Server | TEST mean?
What the game's server browser reads from #1 Rust LAN-Server | TEST is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): 25 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include #1 Rust LAN-Server | TEST?
#1 Rust LAN-Server | TEST appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on #1 Rust LAN-Server | TEST?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on #1 Rust LAN-Server | TEST?
Once a month #1 Rust LAN-Server | TEST wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 37 days 4 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does #1 Rust LAN-Server | TEST run?
#1 Rust LAN-Server | TEST uses a map the game generates, procedural, at size 2,000 with seed 923208345. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on #1 Rust LAN-Server | TEST?
No gather rate appears in the name of #1 Rust LAN-Server | TEST. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does #1 Rust LAN-Server | TEST run?
On Windows, #1 Rust LAN-Server | TEST runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is #1 Rust LAN-Server | TEST online, and how reliable is it?
We last saw #1 Rust LAN-Server | TEST 37 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 21 September 2026, Rust Population saw it for the first time.
Where is #1 Rust LAN-Server | TEST located?
A region is not published by #1 Rust LAN-Server | TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 86.103.6.78:28015.
Getting in
How do I join #1 Rust LAN-Server | TEST?
Open the console with F1 in Rust and enter client.connect 86.103.6.78:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.