Rust PopulationField survey · Rust servers
Observing 32,508 players 11,637 servers 2,805 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,065habitat unknownfirst seen 22 Sep 2026

Nono Dev Lab

Offline 86.122.160.121:28015 checked 32d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,065
top 65%
Last wipe
36d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep29 Sep1 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 22:36 UTC36d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Nono Dev Lab rank against other Rust servers?

By player hours over the last seven days, Nono Dev Lab places at #15,065, within the top 65% of ranked servers.

How busy is Nono Dev Lab?

At this count Nono Dev Lab is offline, with its last sighting 32 days 20 hours ago.

Lists and tags

What do the server tags on Nono Dev Lab mean?

What the game's server browser reads from Nono Dev Lab is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Nono Dev Lab?

These Rust Population lists include Nono Dev Lab: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Nono Dev Lab?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Nono Dev Lab?

The record holds too few of Nono Dev Lab's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 36 days 6 hours ago the current world was made.

Settings

Which map does Nono Dev Lab run?

The map on Nono Dev Lab is procedural, made by the game.

What are the rules and settings on Nono Dev Lab?

No gather rate appears in the name of Nono Dev Lab. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does Nono Dev Lab run?

Rust network protocol 2633 and build 165217 on Windows is what Nono Dev Lab uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Nono Dev Lab online, and how reliable is it?

Offline at the moment, Nono Dev Lab was last seen 32 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 22 September 2026, Rust Population saw it for the first time.

Where is Nono Dev Lab located?

No region is published by Nono Dev Lab. Rust Population does not look up where the machine stands; it shows where the server says it is. 86.122.160.121:28015 is where it lives.

Getting in

How do I join Nono Dev Lab?

To connect directly, open Rust's console with F1 and type client.connect 86.122.160.121:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.