Nono Dev Lab
Offline 86.122.162.74:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Nono Dev Lab rank against other Rust servers?
The last seven days of player hours place Nono Dev Lab at #15,322, within the top 70% of all ranked servers.
How busy is Nono Dev Lab?
We have no live count for Nono Dev Lab right now. It was last seen 10 days 8 hours ago.
Tags
What do the server tags on Nono Dev Lab mean?
These are the tags Nono Dev Lab publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Nono Dev Lab?
On Rust Population, Nono Dev Lab is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Nono Dev Lab?
Its rhythm cannot be told yet: too few of Nono Dev Lab's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 10 days 8 hours ago.
Map and rules
Which map does Nono Dev Lab run?
A procedural map, generated by the game, is in use on Nono Dev Lab.
What are the rules and settings on Nono Dev Lab?
Nothing in Nono Dev Lab's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Nono Dev Lab run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Nono Dev Lab. Steam updates your game automatically, but you need the same protocol to join.
Is Nono Dev Lab online, and how reliable is it?
We last saw Nono Dev Lab 10 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 October 2026, Rust Population saw it for the first time.
Where is Nono Dev Lab located?
No region is published by Nono Dev Lab. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 86.122.162.74:28015.
How to join
How do I join Nono Dev Lab?
Open the console with F1 in Rust and enter client.connect 86.122.162.74:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.