localserver
Offline 86.127.225.26:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does localserver rank against other Rust servers?
The last seven days of player hours place localserver at #15,462, within the top 69% of all ranked servers.
How busy is localserver?
We have no live count for localserver right now. It was last seen 22 days 20 hours ago.
Tags
What do the server tags on localserver mean?
The game's server browser reads the tags localserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include localserver?
These Rust Population lists include localserver: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on localserver?
Too few wipes are on record for localserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does localserver run?
The map on localserver is procedural, made by the game.
What are the rules and settings on localserver?
The name tells you nothing about gather rates: localserver states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does localserver run?
Rust network protocol 2634 and build 166652 on Windows is what localserver uses. Steam updates your game automatically, but you need the same protocol to join.
Is localserver online, and how reliable is it?
Offline at the moment, localserver was last seen 22 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 6 October 2026.
Where is localserver located?
Nothing published by localserver states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 86.127.225.26:28015 is where it lives.
Getting in
How do I join localserver?
To connect directly, open Rust's console with F1 and type client.connect 86.127.225.26:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.