Rust PopulationField survey · Rust servers
Observing 60,014 players 11,706 servers 3,275 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,409habitat unknownfirst seen 17 Oct 2026

cdogservers.net - Public

Offline 86.135.125.172:28015 checked 9d ago

Measurements

Players now
0/ 400
0% full
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 22:17 UTC10d ago 0 – running 0
Sun 18 Oct, 02:25 UTC11d ago 2 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does cdogservers.net - Public rank against other Rust servers?

The last seven days of player hours place cdogservers.net - Public at #15,409, within the top 69% of all ranked servers.

How busy is cdogservers.net - Public?

We have no live count for cdogservers.net - Public right now. It was last seen 9 days ago.

Tags

What do the server tags on cdogservers.net - Public mean?

These are the tags cdogservers.net - Public publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include cdogservers.net - Public?

On Rust Population, cdogservers.net - Public is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on cdogservers.net - Public?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on cdogservers.net - Public?

Too few wipes are on record for cdogservers.net - Public to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days ago, that is how long the current world has stood.

Map and rules

Which map does cdogservers.net - Public run?

The map on cdogservers.net - Public is procedural, made by the game at size 6,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on cdogservers.net - Public?

Nothing in cdogservers.net - Public's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does cdogservers.net - Public run?

On Windows, cdogservers.net - Public runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is cdogservers.net - Public online, and how reliable is it?

We last saw cdogservers.net - Public 9 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.

Where is cdogservers.net - Public located?

No region is published by cdogservers.net - Public. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 86.135.125.172:28015.

Getting in

How do I join cdogservers.net - Public?

Either enter client.connect 86.135.125.172:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players 400 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.