cdogservers.net - Public
Offline 86.135.125.204:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does cdogservers.net - Public rank against other Rust servers?
By player hours over the last seven days, cdogservers.net - Public places at #15,411, within the top 69% of ranked servers.
How busy is cdogservers.net - Public?
At this count cdogservers.net - Public is offline, with its last sighting 8 days 4 hours ago.
Lists and tags
What do the server tags on cdogservers.net - Public mean?
What the game's server browser reads from cdogservers.net - Public is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): 400 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include cdogservers.net - Public?
cdogservers.net - Public appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on cdogservers.net - Public?
Its rhythm cannot be told yet: too few of cdogservers.net - Public's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 9 days 5 hours ago.
Map and rules
Which map does cdogservers.net - Public run?
A procedural map of size 6,000 from seed 1337, generated by the game, is in use on cdogservers.net - Public. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on cdogservers.net - Public?
No gather rate appears in the name of cdogservers.net - Public. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does cdogservers.net - Public run?
The setup is Rust network protocol 2634 and build 167781 on Windows for cdogservers.net - Public. Your game needs the same protocol to join; Steam takes care of updating it.
Is cdogservers.net - Public online, and how reliable is it?
Currently offline, cdogservers.net - Public was last seen 8 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 21 October 2026, Rust Population saw it for the first time.
Where is cdogservers.net - Public located?
A region is not published by cdogservers.net - Public. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 86.135.125.204:28015.
Getting in
How do I join cdogservers.net - Public?
Open the console with F1 in Rust and enter client.connect 86.135.125.204:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.