cdogservers.net - Public
Offline 86.135.81.86:28025 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does cdogservers.net - Public rank against other Rust servers?
By player hours over the last seven days, cdogservers.net - Public places at #15,519, within the top 71% of ranked servers.
How busy is cdogservers.net - Public?
At this count cdogservers.net - Public is offline, with its last sighting 16 days 16 hours ago.
Lists and tags
What do the server tags on cdogservers.net - Public mean?
The game's server browser reads the tags cdogservers.net - Public publishes: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include cdogservers.net - Public?
cdogservers.net - Public appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on cdogservers.net - Public?
Too few wipes are on record for cdogservers.net - Public to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 17 hours ago the current world was made.
Map and rules
Which map does cdogservers.net - Public run?
A procedural map of size 3,000 from seed 689777, generated by the game, is in use on cdogservers.net - Public. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on cdogservers.net - Public?
The name tells you nothing about gather rates: cdogservers.net - Public states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does cdogservers.net - Public run?
The setup is Rust network protocol 2634 and build 167584 on Windows for cdogservers.net - Public. Your game needs the same protocol to join; Steam takes care of updating it.
Is cdogservers.net - Public online, and how reliable is it?
Currently offline, cdogservers.net - Public was last seen 16 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 12 October 2026.
Where is cdogservers.net - Public located?
Nothing published by cdogservers.net - Public states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 86.135.81.86:28025 is where it lives.
Getting in
How do I join cdogservers.net - Public?
Either enter client.connect 86.135.81.86:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.