test server
Offline 86.138.171.178:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 00:58 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 21:06 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 20:53 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 20:35 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 20:21 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:57 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:39 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:28 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:08 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:49 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:24 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:15 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 17:58 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 17:45 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 17:06 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 16:12 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 04:39 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 04:24 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 03:36 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 22:18 UTC2d ago | – | – | – | 1 |
Quick answers
Population
How does test server rank against other Rust servers?
By player hours over the last seven days, test server places at #6,247, within the top 28% of ranked servers.
How busy is test server?
We have no live count for test server right now. It was last seen 24 hours ago. Seven days of counting give an average of 1 players and a peak of 1. In the last 48 hours the peak hour came at 18:00 UTC, averaging 1 players.
Tags
What do the server tags on test server mean?
The game's server browser reads the tags test server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test server?
test server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on test server?
No wipe schedule is kept here: test server builds a fresh world every few hours, and none of those resets is a wipe.
Map and rules
What are the rules and settings on test server?
The name tells you nothing about gather rates: test server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does test server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for test server. Your game needs the same protocol to join; Steam takes care of updating it.
Is test server online, and how reliable is it?
We last saw test server 24 hours ago, and it is offline now. Over the last 7 full days, 41 of 168 hours were online, or 24%. On 19 October 2026, Rust Population saw it for the first time.
Where is test server located?
A region is not published by test server. The location a server claims is what Rust Population shows, not the place where the machine stands. 86.138.171.178:28015 is where it lives.
Getting in
How do I join test server?
To connect directly, open Rust's console with F1 and type client.connect 86.138.171.178:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.