RustID Test Server
Offline 86.15.67.166:28025 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustID Test Server rank against other Rust servers?
By player hours over the last seven days, RustID Test Server places at #13,597, within the top 62% of ranked servers.
How busy is RustID Test Server?
We have no live count for RustID Test Server right now. It was last seen 18 days 12 hours ago.
Lists and tags
What do the server tags on RustID Test Server mean?
The game's server browser reads the tags RustID Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustID Test Server?
On Rust Population, RustID Test Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on RustID Test Server?
Too few wipes are on record for RustID Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 18 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustID Test Server run?
The map on RustID Test Server is procedural, made by the game.
What are the rules and settings on RustID Test Server?
The name tells you nothing about gather rates: RustID Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustID Test Server run?
Rust network protocol 2634 and build 167398 on Windows is what RustID Test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is RustID Test Server online, and how reliable is it?
We last saw RustID Test Server 18 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 10 October 2026.
Where is RustID Test Server located?
Nothing published by RustID Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 86.15.67.166:28025 is where it lives.
Getting in
How do I join RustID Test Server?
Either enter client.connect 86.15.67.166:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.