RustID Test Server
Online 86.15.67.166:28025 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:53 UTC6h ago | – | – | – | 0 |
| Tue 27 Oct, 17:10 UTC6h ago | – | – | – | 1 |
| Tue 27 Oct, 16:24 UTC7h ago | – | – | – | 1 |
| Tue 27 Oct, 15:04 UTC8h ago | – | – | – | 0 |
| Tue 27 Oct, 00:09 UTC23h ago | – | – | – | 0 |
| Mon 26 Oct, 22:20 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 21:42 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 21:32 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 20:35 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 14:22 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 06:53 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 14:18 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 14:10 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 10:48 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 07:47 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 20:51 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 20:16 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 19:36 UTC4d ago | – | – | – | 0 |
| Sun 11 Oct, 11:31 UTC16d ago | – | – | – | 1 |
| Sun 11 Oct, 10:43 UTC16d ago | 1 | halved by day 1 | 12.4 days | 1 |
Quick answers
Player counts
How does RustID Test Server rank against other Rust servers?
Over the past week it ranks #7,937 for player hours, which puts RustID Test Server in the top 36% of all ranked servers.
How busy is RustID Test Server?
The count reads 0 players on RustID Test Server, which has 500 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 16:00 UTC, averaging 1 players.
Tags
What do the server tags on RustID Test Server mean?
What the game's server browser reads from RustID Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustID Test Server?
These Rust Population lists include RustID Test Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on RustID Test Server?
Every few hours RustID Test Server starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.
Settings
What are the rules and settings on RustID Test Server?
Nothing in RustID Test Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustID Test Server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for RustID Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is RustID Test Server online, and how reliable is it?
Right now, RustID Test Server is online. Over the last 7 full days, 142 of 168 hours were online, or 85%. On 22 September 2026, Rust Population saw it for the first time.
Where is RustID Test Server located?
No region is published by RustID Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 86.15.67.166:28025 is where it lives.
Getting in
How do I join RustID Test Server?
Open the console with F1 in Rust and enter client.connect 86.15.67.166:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.