Rust PopulationField survey · Rust servers
Observing 58,600 players 11,758 servers 3,466 with someone on 133 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,583habitat unknownfirst seen 14 Oct 2026

NEMESI DEVELOPMENT SERVER (LOCAL)

Offline 86.176.34.88:28015 checked 13d ago

weekly wipes moddedcarbon

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#14,583
top 67%
Last wipe
13d ago
weekly schedule
Next wipe
15h
Thu 29 Oct, 13:50 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 13:50 UTC, in 15h. Its weekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

15h
Thu 29 Oct, 13:50 UTC
7d 20h
Thu 5 Nov, 19:00 UTC
FW
14d 15h
Thu 12 Nov, 13:50 UTC
21d 15h
Thu 19 Nov, 13:50 UTC
28d 15h
Thu 26 Nov, 13:50 UTC
35d 20h
Thu 3 Dec, 19:00 UTC
FW
42d 15h
Thu 10 Dec, 13:50 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:50 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does NEMESI DEVELOPMENT SERVER (LOCAL) rank against other Rust servers?

The last seven days of player hours place NEMESI DEVELOPMENT SERVER (LOCAL) at #14,583, within the top 67% of all ranked servers.

How busy is NEMESI DEVELOPMENT SERVER (LOCAL)?

At this count NEMESI DEVELOPMENT SERVER (LOCAL) is offline, with its last sighting 13 days 5 hours ago.

Tags

What do the server tags on NEMESI DEVELOPMENT SERVER (LOCAL) mean?

The game's server browser reads the tags NEMESI DEVELOPMENT SERVER (LOCAL) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include NEMESI DEVELOPMENT SERVER (LOCAL)?

These Rust Population lists include NEMESI DEVELOPMENT SERVER (LOCAL): Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on NEMESI DEVELOPMENT SERVER (LOCAL)?

Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on NEMESI DEVELOPMENT SERVER (LOCAL)?

Its tag sets the prediction: too few of NEMESI DEVELOPMENT SERVER (LOCAL)'s wipes are on record to confirm the schedule. On Thursday 29 October at 13:50 UTC its next wipe is due. Counted from 13 days 8 hours ago, that is how long the current world has stood. A weekly wipe schedule is published in its tags.

Settings

Which map does NEMESI DEVELOPMENT SERVER (LOCAL) run?

The map on NEMESI DEVELOPMENT SERVER (LOCAL) is procedural, made by the game.

What are the rules and settings on NEMESI DEVELOPMENT SERVER (LOCAL)?

No gather rate appears in the name of NEMESI DEVELOPMENT SERVER (LOCAL). No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does NEMESI DEVELOPMENT SERVER (LOCAL) run?

Rust network protocol 2634 and build 167781 on Windows is what NEMESI DEVELOPMENT SERVER (LOCAL) uses. Steam updates your game automatically, but you need the same protocol to join.

Is NEMESI DEVELOPMENT SERVER (LOCAL) online, and how reliable is it?

Currently offline, NEMESI DEVELOPMENT SERVER (LOCAL) was last seen 13 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 14 October 2026.

Where is NEMESI DEVELOPMENT SERVER (LOCAL) located?

A region is not published by NEMESI DEVELOPMENT SERVER (LOCAL). Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 86.176.34.88:28015.

How to join

How do I join NEMESI DEVELOPMENT SERVER (LOCAL)?

Either enter client.connect 86.176.34.88:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week the server wipes.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.