[EU] Shardfall | PvE MMO | One character, every world
Offline 86.21.233.58:28035 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:51 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] Shardfall | PvE MMO | One character, every world rank against other Rust servers?
The last seven days of player hours place [EU] Shardfall | PvE MMO | One character, every world at #15,102, within the top 70% of all ranked servers.
How busy is [EU] Shardfall | PvE MMO | One character, every world?
At this count [EU] Shardfall | PvE MMO | One character, every world is offline, with its last sighting 13 days 2 hours ago.
Tags
What do the server tags on [EU] Shardfall | PvE MMO | One character, every world mean?
What the game's server browser reads from [EU] Shardfall | PvE MMO | One character, every world is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): The server has 400 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [EU] Shardfall | PvE MMO | One character, every world?
On Rust Population, [EU] Shardfall | PvE MMO | One character, every world is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on [EU] Shardfall | PvE MMO | One character, every world?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [EU] Shardfall | PvE MMO | One character, every world?
Its rhythm cannot be told yet: too few of [EU] Shardfall | PvE MMO | One character, every world's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 18 days 17 hours ago the current world was made.
Settings
Which map does [EU] Shardfall | PvE MMO | One character, every world run?
The map on [EU] Shardfall | PvE MMO | One character, every world is procedural, made by the game at size 1,000 from seed 2026. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [EU] Shardfall | PvE MMO | One character, every world?
Nothing in [EU] Shardfall | PvE MMO | One character, every world's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [EU] Shardfall | PvE MMO | One character, every world run?
The setup is Rust network protocol 2634 and build 167398 on Windows for [EU] Shardfall | PvE MMO | One character, every world. The protocol must match for you to join, and Steam updates it for you.
Is [EU] Shardfall | PvE MMO | One character, every world online, and how reliable is it?
We last saw [EU] Shardfall | PvE MMO | One character, every world 13 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 9 October 2026.
Where is [EU] Shardfall | PvE MMO | One character, every world located?
No region tag comes from [EU] Shardfall | PvE MMO | One character, every world, but the name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 86.21.233.58:28035 is where it lives.
Getting in
How do I join [EU] Shardfall | PvE MMO | One character, every world?
Either enter client.connect 86.21.233.58:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.