Local Rust Bot Test
Offline 86.49.84.105:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Rust Bot Test rank against other Rust servers?
Over the past week it ranks #12,988 for player hours, which puts Local Rust Bot Test in the top 60% of all ranked servers.
How busy is Local Rust Bot Test?
We have no live count for Local Rust Bot Test right now. It was last seen 13 days 22 hours ago.
Lists and tags
What do the server tags on Local Rust Bot Test mean?
The game's server browser reads the tags Local Rust Bot Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Rust Bot Test?
These Rust Population lists include Local Rust Bot Test: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Local Rust Bot Test?
The record holds too few of Local Rust Bot Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 10 hours ago the current world was made.
Map and rules
Which map does Local Rust Bot Test run?
A procedural map, generated by the game, is in use on Local Rust Bot Test.
What are the rules and settings on Local Rust Bot Test?
No gather rate appears in the name of Local Rust Bot Test. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Local Rust Bot Test run?
Rust network protocol 2634 and build 167398 on Windows is what Local Rust Bot Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Rust Bot Test online, and how reliable is it?
Currently offline, Local Rust Bot Test was last seen 13 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 October 2026.
Where is Local Rust Bot Test located?
No region is published by Local Rust Bot Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 86.49.84.105:28015.
How to join
How do I join Local Rust Bot Test?
To connect directly, open Rust's console with F1 and type client.connect 86.49.84.105:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.