Rust PopulationField survey · Rust servers
Observing 49,122 players 11,642 servers 3,215 with someone on 105 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,988habitat unknownfirst seen 13 Oct 2026

Local Rust Bot Test

Offline 86.49.84.105:28015 checked 13d ago

moddedoxidepve

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#12,988
top 60%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local Rust Bot Test rank against other Rust servers?

Over the past week it ranks #12,988 for player hours, which puts Local Rust Bot Test in the top 60% of all ranked servers.

How busy is Local Rust Bot Test?

We have no live count for Local Rust Bot Test right now. It was last seen 13 days 22 hours ago.

Lists and tags

What do the server tags on Local Rust Bot Test mean?

The game's server browser reads the tags Local Rust Bot Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Local Rust Bot Test?

These Rust Population lists include Local Rust Bot Test: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Local Rust Bot Test?

The record holds too few of Local Rust Bot Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 10 hours ago the current world was made.

Map and rules

Which map does Local Rust Bot Test run?

A procedural map, generated by the game, is in use on Local Rust Bot Test.

What are the rules and settings on Local Rust Bot Test?

No gather rate appears in the name of Local Rust Bot Test. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does Local Rust Bot Test run?

Rust network protocol 2634 and build 167398 on Windows is what Local Rust Bot Test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Local Rust Bot Test online, and how reliable is it?

Currently offline, Local Rust Bot Test was last seen 13 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 October 2026.

Where is Local Rust Bot Test located?

No region is published by Local Rust Bot Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 86.49.84.105:28015.

How to join

How do I join Local Rust Bot Test?

To connect directly, open Rust's console with F1 and type client.connect 86.49.84.105:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players You can join up to 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.