Rust PopulationField survey · Rust servers
Observing 61,329 players 11,721 servers 3,285 with someone on 177 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,513habitat unknownfirst seen 13 Oct 2026

cheggsLab

Offline 86.8.201.136:16261 checked 15d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,513
top 67%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:30 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does cheggsLab rank against other Rust servers?

The last seven days of player hours place cheggsLab at #14,513, within the top 67% of all ranked servers.

How busy is cheggsLab?

We have no live count for cheggsLab right now. It was last seen 15 days 3 hours ago.

Tags

What do the server tags on cheggsLab mean?

What the game's server browser reads from cheggsLab is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include cheggsLab?

cheggsLab appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on cheggsLab?

The busiest point of its recent wipes averaged 2 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on cheggsLab?

Too few wipes are on record for cheggsLab to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 3 hours ago, that is how long the current world has stood.

Settings

Which map does cheggsLab run?

A procedural map of size 1,500 from seed 1582486418, generated by the game, is in use on cheggsLab. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on cheggsLab?

Nothing in cheggsLab's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does cheggsLab run?

Rust network protocol 2634 and build 167781 on Linux is what cheggsLab uses. Steam updates your game automatically, but you need the same protocol to join.

Is cheggsLab online, and how reliable is it?

We last saw cheggsLab 15 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 October 2026.

Where is cheggsLab located?

A region is not published by cheggsLab. Rust Population does not look up where the machine stands; it shows where the server says it is. 86.8.201.136:16261 is where it lives.

How to join

How do I join cheggsLab?

To connect directly, open Rust's console with F1 and type client.connect 86.8.201.136:16261; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.