[EU] Rust - Fatale Network
Offline 86.80.158.145:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 04:39 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] Rust - Fatale Network rank against other Rust servers?
The last seven days of player hours place [EU] Rust - Fatale Network at #15,399, within the top 69% of all ranked servers.
How busy is [EU] Rust - Fatale Network?
At this count [EU] Rust - Fatale Network is offline, with its last sighting 26 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on [EU] Rust - Fatale Network mean?
The game's server browser reads the tags [EU] Rust - Fatale Network publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [EU] Rust - Fatale Network?
[EU] Rust - Fatale Network appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on [EU] Rust - Fatale Network?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on [EU] Rust - Fatale Network?
Its rhythm cannot be told yet: too few of [EU] Rust - Fatale Network's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 5 hours ago.
Map and rules
Which map does [EU] Rust - Fatale Network run?
[EU] Rust - Fatale Network uses a map the game generates: procedural.
What are the rules and settings on [EU] Rust - Fatale Network?
Nothing in [EU] Rust - Fatale Network's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [EU] Rust - Fatale Network run?
On Linux, [EU] Rust - Fatale Network runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam updates it for you.
Is [EU] Rust - Fatale Network online, and how reliable is it?
Currently offline, [EU] Rust - Fatale Network was last seen 26 hours ago. It was up 91% of the time over the last 7 full days, 153 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [EU] Rust - Fatale Network located?
Nothing in the tags says where [EU] Rust - Fatale Network is, but its name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 86.80.158.145:28015 is where it lives.
How to join
How do I join [EU] Rust - Fatale Network?
Either enter client.connect 86.80.158.145:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.