Rust PopulationField survey · Rust servers
Observing 72,948 players 11,836 servers 3,667 with someone on 218 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,318habitat unknownfirst seen 3 Oct 2026

DeNewGuy's Modded Test Server

Offline 86.87.25.109:28015 checked 7d ago

moddedoxidepve

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does DeNewGuy's Modded Test Server rank against other Rust servers?

By player hours over the last seven days, DeNewGuy's Modded Test Server places at #15,318, within the top 69% of ranked servers.

How busy is DeNewGuy's Modded Test Server?

At this count DeNewGuy's Modded Test Server is offline, with its last sighting 7 days ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on DeNewGuy's Modded Test Server mean?

What the game's server browser reads from DeNewGuy's Modded Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include DeNewGuy's Modded Test Server?

On Rust Population, DeNewGuy's Modded Test Server is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on DeNewGuy's Modded Test Server?

Its rhythm cannot be told yet: too few of DeNewGuy's Modded Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days ago, that is how long the current world has stood.

Settings

Which map does DeNewGuy's Modded Test Server run?

DeNewGuy's Modded Test Server uses a map the game generates: procedural.

What are the rules and settings on DeNewGuy's Modded Test Server?

The name tells you nothing about gather rates: DeNewGuy's Modded Test Server states none. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does DeNewGuy's Modded Test Server run?

On Linux, DeNewGuy's Modded Test Server runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.

Is DeNewGuy's Modded Test Server online, and how reliable is it?

Offline at the moment, DeNewGuy's Modded Test Server was last seen 7 days ago. Over the last 7 full days, 13 of 168 hours were online, or 8%. On 3 October 2026, Rust Population saw it for the first time.

Where is DeNewGuy's Modded Test Server located?

No region is published by DeNewGuy's Modded Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 86.87.25.109:28015.

How to join

How do I join DeNewGuy's Modded Test Server?

To connect directly, open Rust's console with F1 and type client.connect 86.87.25.109:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.