DeNewGuy's Modded Test Server
Offline 86.87.25.109:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DeNewGuy's Modded Test Server rank against other Rust servers?
By player hours over the last seven days, DeNewGuy's Modded Test Server places at #15,318, within the top 69% of ranked servers.
How busy is DeNewGuy's Modded Test Server?
At this count DeNewGuy's Modded Test Server is offline, with its last sighting 7 days ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on DeNewGuy's Modded Test Server mean?
What the game's server browser reads from DeNewGuy's Modded Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DeNewGuy's Modded Test Server?
On Rust Population, DeNewGuy's Modded Test Server is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on DeNewGuy's Modded Test Server?
Its rhythm cannot be told yet: too few of DeNewGuy's Modded Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days ago, that is how long the current world has stood.
Settings
Which map does DeNewGuy's Modded Test Server run?
DeNewGuy's Modded Test Server uses a map the game generates: procedural.
What are the rules and settings on DeNewGuy's Modded Test Server?
The name tells you nothing about gather rates: DeNewGuy's Modded Test Server states none. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does DeNewGuy's Modded Test Server run?
On Linux, DeNewGuy's Modded Test Server runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is DeNewGuy's Modded Test Server online, and how reliable is it?
Offline at the moment, DeNewGuy's Modded Test Server was last seen 7 days ago. Over the last 7 full days, 13 of 168 hours were online, or 8%. On 3 October 2026, Rust Population saw it for the first time.
Where is DeNewGuy's Modded Test Server located?
No region is published by DeNewGuy's Modded Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 86.87.25.109:28015.
How to join
How do I join DeNewGuy's Modded Test Server?
To connect directly, open Rust's console with F1 and type client.connect 86.87.25.109:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.