Rusty Bucket Test
Offline 86.9.48.146:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 16:47 UTC21d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rusty Bucket Test rank against other Rust servers?
The last seven days of player hours place Rusty Bucket Test at #15,226, within the top 70% of all ranked servers.
How busy is Rusty Bucket Test?
Rusty Bucket Test is offline at this count; we last saw it 14 days 6 hours ago.
Lists and tags
What do the server tags on Rusty Bucket Test mean?
These are the tags Rusty Bucket Test publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rusty Bucket Test?
Rusty Bucket Test appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rusty Bucket Test?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Rusty Bucket Test?
The record holds too few of Rusty Bucket Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 21 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does Rusty Bucket Test run?
Rusty Bucket Test uses a map the game generates, procedural, at size 4,250 with seed 186244565. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rusty Bucket Test?
No gather rate appears in the name of Rusty Bucket Test. The group limit is 8 players, which is the default. This server runs pve, no player combat. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rusty Bucket Test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Rusty Bucket Test. The protocol must match for you to join, and Steam updates it for you.
Is Rusty Bucket Test online, and how reliable is it?
We last saw Rusty Bucket Test 14 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 30 September 2026.
Where is Rusty Bucket Test located?
No region is published by Rusty Bucket Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 86.9.48.146:28015.
Getting in
How do I join Rusty Bucket Test?
Open the console with F1 in Rust and enter client.connect 86.9.48.146:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.