TEST
Offline 86.99.147.109:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #6,005, within the top 27% of all ranked servers.
How busy is TEST?
We have no live count for TEST right now. It was last seen 3 days 1 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on TEST mean?
What the game's server browser reads from TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TEST?
These Rust Population lists include TEST: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on TEST?
Its rhythm cannot be told yet: too few of TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 5 days 11 hours ago the current world was made.
Settings
Which map does TEST run?
TEST uses a map the game generates: procedural.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TEST run?
The setup is Rust network protocol 2635 and build 168909 on Windows for TEST. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST online, and how reliable is it?
Currently offline, TEST was last seen 3 days 1 hours ago. It was up 44% of the time over the last 4 full days, 42 out of 96 hours. On 24 October 2026, Rust Population saw it for the first time.
Where is TEST located?
No region is published by TEST. The location a server claims is what Rust Population shows, not the place where the machine stands. 86.99.147.109:28015 is where it lives.
Getting in
How do I join TEST?
To connect directly, open Rust's console with F1 and type client.connect 86.99.147.109:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.