pelipojat
Offline 87.100.204.251:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does pelipojat rank against other Rust servers?
By player hours over the last seven days, pelipojat places at #11,430, within the top 53% of ranked servers.
How busy is pelipojat?
We have no live count for pelipojat right now. It was last seen 14 days 7 hours ago.
Lists and tags
What do the server tags on pelipojat mean?
The game's server browser reads the tags pelipojat publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include pelipojat?
pelipojat appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on pelipojat?
Its rhythm cannot be told yet: too few of pelipojat's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 14 days 12 hours ago the current world was made.
Map and rules
Which map does pelipojat run?
The map on pelipojat is procedural, made by the game at size 4,000 from seed 1783690070. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on pelipojat?
No gather rate appears in the name of pelipojat. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does pelipojat run?
On Windows, pelipojat runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is pelipojat online, and how reliable is it?
Currently offline, pelipojat was last seen 14 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 14 October 2026.
Where is pelipojat located?
No region is published by pelipojat. The location a server claims is what Rust Population shows, not the place where the machine stands. 87.100.204.251:28015 is where it lives.
How to join
How do I join pelipojat?
To connect directly, open Rust's console with F1 and type client.connect 87.100.204.251:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.