Rust PopulationField survey · Rust servers
Observing 51,829 players 11,699 servers 3,292 with someone on 139 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,409habitat unknownfirst seen 13 Sep 2026

My Rust server | Powered by AMP

Offline 87.104.24.30:28015 checked 1d ago

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:04 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Rust server | Powered by AMP rank against other Rust servers?

By player hours over the last seven days, My Rust server | Powered by AMP places at #15,409, within the top 69% of ranked servers.

How busy is My Rust server | Powered by AMP?

We have no live count for My Rust server | Powered by AMP right now. It was last seen 47 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

What the game's server browser reads from My Rust server | Powered by AMP is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include My Rust server | Powered by AMP?

My Rust server | Powered by AMP appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on My Rust server | Powered by AMP?

The busiest point of its recent wipes averaged 1 players. Peak came 22 hours into the latest wipe.

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 15 hours ago, that is how long the current world has stood.

Map and rules

Which map does My Rust server | Powered by AMP run?

The map on My Rust server | Powered by AMP is procedural, made by the game at size 4,500 from seed 6738. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2634 and build 166652 on Windows is what My Rust server | Powered by AMP uses. Steam updates your game automatically, but you need the same protocol to join.

Does My Rust server | Powered by AMP run smoothly?

It ran at 54 server fps on average over the last 48 hours, and never went below 54. Entities peaked at 110,845, including buildings, deployables and everything else. Up to 3,534 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is My Rust server | Powered by AMP online, and how reliable is it?

Offline at the moment, My Rust server | Powered by AMP was last seen 47 hours ago. The uptime it reports suggests a restart roughly 2 days 7 hours ago. Over the last 7 full days, 56 of 168 hours were online, or 33%. The first sighting by Rust Population was on 13 September 2026.

Where is My Rust server | Powered by AMP located?

A region is not published by My Rust server | Powered by AMP. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 87.104.24.30:28015.

Getting in

How do I join My Rust server | Powered by AMP?

To connect directly, open Rust's console with F1 and type client.connect 87.104.24.30:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.