LinuxGSM
Online 87.106.245.251:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LinuxGSM rank against other Rust servers?
The last seven days of player hours place LinuxGSM at #15,335, within the top 69% of all ranked servers.
How busy is LinuxGSM?
Of its 50 slots, LinuxGSM is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on LinuxGSM mean?
What the game's server browser reads from LinuxGSM is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LinuxGSM?
On Rust Population, LinuxGSM is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on LinuxGSM?
Across its recent wipes the busiest crowds averaged 1 players. 19 hours after the latest wipe the crowd peaked.
What is the wipe schedule on LinuxGSM?
LinuxGSM wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does LinuxGSM run?
A procedural map of size 3,000 from seed 1370910588, generated by the game, is in use on LinuxGSM. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is StahlWerkMap.
What are the rules and settings on LinuxGSM?
Nothing in LinuxGSM's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does LinuxGSM run?
Rust network protocol 2634 and build 166494 on Linux is what LinuxGSM uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does LinuxGSM run smoothly?
The last 48 hours saw an average of 60 server fps, with 60 as the lowest. Entities peaked at 47,434, including buildings, deployables and everything else. Memory use peaked at 1,832 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is LinuxGSM online, and how reliable is it?
LinuxGSM is up and running at the moment. The uptime it reports suggests a restart roughly 8 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is LinuxGSM located?
No region is published by LinuxGSM. Rust Population does not look up where the machine stands; it shows where the server says it is. 87.106.245.251:28015 is where it lives.
Getting in
How do I join LinuxGSM?
Either enter client.connect 87.106.245.251:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/xce6ttaHHK.