your_server_name
Offline 87.117.53.2:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does your_server_name rank against other Rust servers?
Over the past week it ranks #13,159 for player hours, which puts your_server_name in the top 59% of all ranked servers.
How busy is your_server_name?
We have no live count for your_server_name right now. It was last seen 2 days 7 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on your_server_name mean?
The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include your_server_name?
On Rust Population, your_server_name is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on your_server_name?
Too few wipes are on record for your_server_name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 2 days 7 hours ago.
Settings
Which map does your_server_name run?
your_server_name uses a map the game generates: procedural.
What are the rules and settings on your_server_name?
Nothing in your_server_name's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does your_server_name run?
The setup is Rust network protocol 2635 and build 168909 on Windows for your_server_name. Your game needs the same protocol to join; Steam takes care of updating it.
Is your_server_name online, and how reliable is it?
Offline at the moment, your_server_name was last seen 2 days 7 hours ago. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. It was first seen by Rust Population on 26 October 2026.
Where is your_server_name located?
Nothing published by your_server_name states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 87.117.53.2:28015.
Getting in
How do I join your_server_name?
To connect directly, open Rust's console with F1 and type client.connect 87.117.53.2:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.