Solo Normal Mechanics
Offline 87.14.5.135:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Solo Normal Mechanics rank against other Rust servers?
The last seven days of player hours place Solo Normal Mechanics at #13,751, within the top 62% of all ranked servers.
How busy is Solo Normal Mechanics?
We have no live count for Solo Normal Mechanics right now. It was last seen 20 days 11 hours ago.
Lists and tags
What do the server tags on Solo Normal Mechanics mean?
These are the tags Solo Normal Mechanics publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Solo Normal Mechanics?
On Rust Population, Solo Normal Mechanics is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Solo Normal Mechanics?
Too few wipes are on record for Solo Normal Mechanics to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 20 hours ago the current world was made.
Settings
Which map does Solo Normal Mechanics run?
Solo Normal Mechanics uses a map the game generates: procedural.
What are the rules and settings on Solo Normal Mechanics?
No gather rate appears in the name of Solo Normal Mechanics. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Solo Normal Mechanics run?
On Windows, Solo Normal Mechanics runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is Solo Normal Mechanics online, and how reliable is it?
We last saw Solo Normal Mechanics 20 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 6 October 2026, Rust Population saw it for the first time.
Where is Solo Normal Mechanics located?
A region is not published by Solo Normal Mechanics. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 87.14.5.135:28015 is where it lives.
How to join
How do I join Solo Normal Mechanics?
To connect directly, open Rust's console with F1 and type client.connect 87.14.5.135:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.