MeRatlos_Test
Offline 87.185.59.211:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MeRatlos_Test rank against other Rust servers?
The last seven days of player hours place MeRatlos_Test at #15,991, within the top 71% of all ranked servers.
How busy is MeRatlos_Test?
At this count MeRatlos_Test is offline, with its last sighting 25 days 2 hours ago.
Lists and tags
What do the server tags on MeRatlos_Test mean?
The game's server browser reads the tags MeRatlos_Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MeRatlos_Test?
MeRatlos_Test appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on MeRatlos_Test?
Too few wipes are on record for MeRatlos_Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does MeRatlos_Test run?
MeRatlos_Test uses a map the game generates: procedural.
What are the rules and settings on MeRatlos_Test?
Nothing in MeRatlos_Test's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does MeRatlos_Test run?
The setup is Rust network protocol 2634 and build 166652 on Windows for MeRatlos_Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is MeRatlos_Test online, and how reliable is it?
We last saw MeRatlos_Test 25 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.
Where is MeRatlos_Test located?
A region is not published by MeRatlos_Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 87.185.59.211:28015.
How to join
How do I join MeRatlos_Test?
Either enter client.connect 87.185.59.211:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.