Rust PopulationField survey · Rust servers
Observing 34,939 players 11,686 servers 2,865 with someone on 97 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,022habitat unknownfirst seen 13 Sep 2026

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10

Online 87.192.230.75:28015 checked 8m ago

trio weekly wipes vanillaoxide

Measurements

Players now
0/ 200
0% full
7-day average
10
peak 34
Rank
#1,022
top 5%
Last wipe
5d ago
weekly schedule
Next wipe
1d 11h
Fri 30 Oct, 14:53 UTC
Obs. 1 · sightings

Players

AveragePeak
01020304004:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, and #107 of the trio servers (top 17%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:53 UTC, in 1d 11h. Every Friday at 14:53 UTC · high confidence

7 days
usual gap
between real wipes
86%
on rhythm
of its recent wipes
37
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

1d 11h
Fri 30 Oct, 14:53 UTC
7d 15h
Thu 5 Nov, 19:00 UTC
FW
8d 11h
Fri 6 Nov, 14:53 UTC
15d 11h
Fri 13 Nov, 14:53 UTC
22d 11h
Fri 20 Nov, 14:53 UTC
29d 11h
Fri 27 Nov, 14:53 UTC
35d 15h
Thu 3 Dec, 19:00 UTC
FW
36d 11h
Fri 4 Dec, 14:53 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:53 UTC5d ago 32 – running 3
Fri 16 Oct, 14:54 UTC12d ago 36 halved by day 3 7 days 3
Fri 9 Oct, 15:00 UTC19d ago 44 halved by day 3 7 days 4
Fri 2 Oct, 14:58 UTC26d ago 34 halved by day 3 7 days 7
Fri 2 Oct, 08:17 UTC26d ago 34 – 0.3 days 0
Fri 25 Sep, 15:23 UTC33d ago 16 halved by day 5 6.7 days 7
Fri 18 Sep, 15:22 UTC40d ago 30 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 rank against other Rust servers?

By player hours over the last seven days, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 places at #1,022, within the top 5% of ranked servers. It places #107 among servers of the trio kind.

How busy is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

Of its 200 slots, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is using 0 right now. Seven days of counting give an average of 10 players and a peak of 34. In the last 48 hours the peak hour came at 18:00 UTC, averaging 21 players.

Tags

What do the server tags on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 mean?

The game's server browser reads the tags [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts3 (Group limit): Teams can have no more than 3 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): Every week the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 appears among the Rust Population lists that follow: Community servers, field-listed, Trio Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Wipe notes

What does wipe day look like on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

The busiest point of its recent wipes averaged 37 players. 4 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 3.

What is the wipe schedule on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 follows a wipe rhythm of every Friday at 14:53 UTC. Due on Friday 30 October at 14:53 UTC is its next wipe. Counted from 5 days 12 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 run?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 uses a map the game generates, procedural, at size 3,500 with seed 746147965. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

No gather rate appears in the name of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. 3 is the most a group can hold (trio). This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 run?

Rust network protocol 2635 and build 168909 on Linux is what [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 uses. The protocol must match for you to join, and Steam updates it for you.

Does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 58. The entity count reached 93,829: buildings, deployables and all other objects. Up to 5,515 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 online, and how reliable is it?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is up and running at the moment. The uptime it reports suggests a restart roughly 39 hours ago. Over the last 7 full days, 154 of 168 hours were online, or 92%. The first sighting by Rust Population was on 13 September 2026.

Where is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 located?

No region is published by [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 87.192.230.75:28015 is where it lives.

How to join

How do I join [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

To connect directly, open Rust's console with F1 and type client.connect 87.192.230.75:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://rustuz.uz.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players You can join up to 200 slots.
ts3
Group limit Teams can have no more than 3 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.