Rust PopulationField survey · Rust servers
Observing 95,790 players 11,874 servers 4,087 with someone on 161 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,560habitat unknownfirst seen 13 Sep 2026

Mighty Rust Mods 10X

Online 87.225.105.48:28015 checked 11m ago

10x weekly wipes moddedoxide

Measurements

Players now
2/ 100
= 1 player
2% full
7-day average
1
peak 6
Rank
#3,560
top 16%
Last wipe
4d ago
weekly schedule
Next wipe
2d 3h
Thu 29 Oct, 21:15 UTC
Obs. 1 · sightings

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 21:15 UTC, in 2d 3h. Every Thursday at 21:15 UTC · high confidence

7 days
usual gap
between real wipes
83%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 5

Coming wipes

2d 3h
Thu 29 Oct, 21:15 UTC
9d 1h
Thu 5 Nov, 19:00 UTC
FW
16d 3h
Thu 12 Nov, 21:15 UTC
23d 3h
Thu 19 Nov, 21:15 UTC
30d 3h
Thu 26 Nov, 21:15 UTC
37d 1h
Thu 3 Dec, 19:00 UTC
FW
44d 3h
Thu 10 Dec, 21:15 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 36 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:15 UTC4d ago 4 – running 0
Thu 15 Oct, 22:49 UTC11d ago 7 halved by day 5 6.9 days 0
Thu 8 Oct, 21:52 UTC18d ago 5 held half 7 days 0
Thu 1 Oct, 22:19 UTC FW25d ago 6 held half 7 days 0
Fri 25 Sep, 09:32 UTC32d ago 5 held half 6.5 days 0
Thu 24 Sep, 23:23 UTC32d ago 5 – 0.4 days 0
Thu 17 Sep, 22:31 UTC39d ago 3 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Mighty Rust Mods 10X rank against other Rust servers?

The last seven days of player hours place Mighty Rust Mods 10X at #3,560, within the top 16% of all ranked servers.

How busy is Mighty Rust Mods 10X?

The count reads 2 players on Mighty Rust Mods 10X, which has 100 slots. We counted an average of 1 players in the past week, with 6 at the busiest. Look at the last 48 hours and 13:00 UTC stands out: it averaged 5 players.

Lists and tags

What do the server tags on Mighty Rust Mods 10X mean?

What the game's server browser reads from Mighty Rust Mods 10X is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Mighty Rust Mods 10X?

These Rust Population lists include Mighty Rust Mods 10X: 10x Rust servers: where the population is and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Wipe notes

What does wipe day look like on Mighty Rust Mods 10X?

Across its recent wipes the busiest crowds averaged 5 players. 36 hours after the latest wipe the crowd peaked. In 75% of recent wipes, half the peak was held until the next wipe. By day 5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Mighty Rust Mods 10X?

The wipe rhythm for Mighty Rust Mods 10X is every Thursday at 21:15 UTC. On Thursday 29 October at 21:15 UTC its next wipe is due. Counted from 4 days 20 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.

Map and rules

Which map does Mighty Rust Mods 10X run?

Mighty Rust Mods 10X uses a map the game generates, procedural, at size 3,000 with seed 790773571. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Mighty Rust Mods 10X?

You gather at 10x on Mighty Rust Mods 10X, to judge by the name. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Mighty Rust Mods 10X run?

Rust network protocol 2635 and build 168909 on Windows is what Mighty Rust Mods 10X uses. The protocol must match for you to join, and Steam updates it for you.

Does Mighty Rust Mods 10X run smoothly?

The last 48 hours saw an average of 201 server fps, with 163 as the lowest. Up to 53,458 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,127 MB. Players feel lag when fps is low and the entity count climbs.

Is Mighty Rust Mods 10X online, and how reliable is it?

You will find Mighty Rust Mods 10X online now. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is Mighty Rust Mods 10X located?

A region is not published by Mighty Rust Mods 10X. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 87.225.105.48:28015.

How to join

How do I join Mighty Rust Mods 10X?

Either enter client.connect 87.225.105.48:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://mightyrustmods.gamestores.app.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Every week the server wipes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.