Flying Pigs
Offline 87.227.33.204:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Flying Pigs rank against other Rust servers?
Over the past week it ranks #13,237 for player hours, which puts Flying Pigs in the top 58% of all ranked servers.
How busy is Flying Pigs?
Flying Pigs is offline at this count; we last saw it 37 days ago.
Lists and tags
What do the server tags on Flying Pigs mean?
What the game's server browser reads from Flying Pigs is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Flying Pigs?
These Rust Population lists include Flying Pigs: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Flying Pigs?
Too few wipes are on record for Flying Pigs to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 39 days 1 hours ago, that is how long the current world has stood.
Settings
Which map does Flying Pigs run?
Flying Pigs uses a map the game generates: procedural.
What are the rules and settings on Flying Pigs?
The name tells you nothing about gather rates: Flying Pigs states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Flying Pigs run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Flying Pigs. The protocol must match for you to join, and Steam updates it for you.
Is Flying Pigs online, and how reliable is it?
We last saw Flying Pigs 37 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.
Where is Flying Pigs located?
Nothing published by Flying Pigs states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 87.227.33.204:28015.
Getting in
How do I join Flying Pigs?
To connect directly, open Rust's console with F1 and type client.connect 87.227.33.204:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.