My Test Server
Offline 87.97.3.158:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Test Server rank against other Rust servers?
Over the past week it ranks #13,308 for player hours, which puts My Test Server in the top – of all ranked servers.
How busy is My Test Server?
We have no live count for My Test Server right now. It was last seen 40 days 19 hours ago.
Tags
What do the server tags on My Test Server mean?
The game's server browser reads the tags My Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163493 (Build): The game build is 163493; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Test Server?
My Test Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Test Server?
The record holds too few of My Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 47 days 13 hours ago, that is how long the current world has stood.
Settings
Which map does My Test Server run?
A procedural map, generated by the game, is in use on My Test Server.
What are the rules and settings on My Test Server?
Nothing in My Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does My Test Server run?
The setup is Rust network protocol 2633 and build 163493 on Windows for My Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is My Test Server online, and how reliable is it?
Currently offline, My Test Server was last seen 40 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is My Test Server located?
Nothing published by My Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 87.97.3.158:28015.
How to join
How do I join My Test Server?
Open the console with F1 in Rust and enter client.connect 87.97.3.158:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.