nN| ©Rusty The Clown | noname.zone
Online 87.98.133.160:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:38 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does nN| ©Rusty The Clown | noname.zone rank against other Rust servers?
Over the past week it ranks #15,339 for player hours, which puts nN| ©Rusty The Clown | noname.zone in the top 69% of all ranked servers.
How busy is nN| ©Rusty The Clown | noname.zone?
The count reads 0 players on nN| ©Rusty The Clown | noname.zone, which has 40 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on nN| ©Rusty The Clown | noname.zone mean?
These are the tags nN| ©Rusty The Clown | noname.zone publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include nN| ©Rusty The Clown | noname.zone?
nN| ©Rusty The Clown | noname.zone appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on nN| ©Rusty The Clown | noname.zone?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on nN| ©Rusty The Clown | noname.zone?
The force wipe is the only wipe nN| ©Rusty The Clown | noname.zone takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does nN| ©Rusty The Clown | noname.zone run?
nN| ©Rusty The Clown | noname.zone uses a map the game generates, procedural, at size 4,000 with seed 732516174. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on nN| ©Rusty The Clown | noname.zone?
Nothing in nN| ©Rusty The Clown | noname.zone's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does nN| ©Rusty The Clown | noname.zone run?
On Linux, nN| ©Rusty The Clown | noname.zone runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Does nN| ©Rusty The Clown | noname.zone run smoothly?
In the last 48 hours, it averaged 82 server fps, with a low of 70. Up to 95,387 entities were present, counting buildings, deployables and everything else. Up to 5,459 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is nN| ©Rusty The Clown | noname.zone online, and how reliable is it?
Right now, nN| ©Rusty The Clown | noname.zone is online. Judging by the uptime it reports, the last restart was about 19 days 5 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is nN| ©Rusty The Clown | noname.zone located?
A region is not published by nN| ©Rusty The Clown | noname.zone. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 87.98.133.160:28015.
How to join
How do I join nN| ©Rusty The Clown | noname.zone?
Open the console with F1 in Rust and enter client.connect 87.98.133.160:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://noname.zone.