moonLocal
Offline 88.114.141.115:28015 checked 21h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does moonLocal rank against other Rust servers?
Over the past week it ranks #9,625 for player hours, which puts moonLocal in the top 43% of all ranked servers.
How busy is moonLocal?
We have no live count for moonLocal right now. It was last seen 21 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 18:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on moonLocal mean?
The game's server browser reads the tags moonLocal publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include moonLocal?
moonLocal appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on moonLocal?
The record holds too few of moonLocal's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 hours ago, that is how long the current world has stood.
Map and rules
Which map does moonLocal run?
A procedural map, generated by the game, is in use on moonLocal.
What are the rules and settings on moonLocal?
No gather rate appears in the name of moonLocal. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does moonLocal run?
On Windows, moonLocal runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is moonLocal online, and how reliable is it?
Offline at the moment, moonLocal was last seen 21 hours ago. On 27 October 2026, Rust Population saw it for the first time.
Where is moonLocal located?
No region is published by moonLocal. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 88.114.141.115:28015.
How to join
How do I join moonLocal?
Open the console with F1 in Rust and enter client.connect 88.114.141.115:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.