MyLocalServer
Offline 88.135.255.243:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MyLocalServer rank against other Rust servers?
By player hours over the last seven days, MyLocalServer places at #14,543, within the top 61% of ranked servers.
How busy is MyLocalServer?
At this count MyLocalServer is offline, with its last sighting 30 days 7 hours ago.
Tags
What do the server tags on MyLocalServer mean?
These are the tags MyLocalServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MyLocalServer?
On Rust Population, MyLocalServer is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on MyLocalServer?
The record holds too few of MyLocalServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 31 days 5 hours ago the current world was made.
Map and rules
Which map does MyLocalServer run?
The map on MyLocalServer is procedural, made by the game.
What are the rules and settings on MyLocalServer?
No gather rate appears in the name of MyLocalServer. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does MyLocalServer run?
The setup is Rust network protocol 2633 and build 165217 on Windows for MyLocalServer. The protocol must match for you to join, and Steam updates it for you.
Is MyLocalServer online, and how reliable is it?
Currently offline, MyLocalServer was last seen 30 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 27 September 2026, Rust Population saw it for the first time.
Where is MyLocalServer located?
No region is published by MyLocalServer. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 88.135.255.243:28015.
Getting in
How do I join MyLocalServer?
Either enter client.connect 88.135.255.243:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.