Development Server
Offline 88.138.7.73:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Development Server rank against other Rust servers?
By player hours over the last seven days, Development Server places at #13,351, within the top 61% of ranked servers.
How busy is Development Server?
Development Server is offline at this count; we last saw it 15 days 20 hours ago.
Lists and tags
What do the server tags on Development Server mean?
These are the tags Development Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Development Server?
These Rust Population lists include Development Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Development Server?
Its rhythm cannot be told yet: too few of Development Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 19 days 16 hours ago.
Settings
Which map does Development Server run?
A procedural map, generated by the game, is in use on Development Server.
What are the rules and settings on Development Server?
No gather rate appears in the name of Development Server. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Development Server run?
Rust network protocol 2634 and build 167231 on Windows is what Development Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Development Server online, and how reliable is it?
We last saw Development Server 15 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 12 October 2026, Rust Population saw it for the first time.
Where is Development Server located?
A region is not published by Development Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 88.138.7.73:28015 is where it lives.
Getting in
How do I join Development Server?
To connect directly, open Rust's console with F1 and type client.connect 88.138.7.73:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.