[RUST][PVE] LianYu 4 ever
Online EU 88.152.37.155:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:25 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [RUST][PVE] LianYu 4 ever rank against other Rust servers?
On player hours over the last seven days [RUST][PVE] LianYu 4 ever is #9,179, #2,194 in Europe, placing it in the top 41% of ranked servers.
How busy is [RUST][PVE] LianYu 4 ever?
The count reads 0 players on [RUST][PVE] LianYu 4 ever, which has 40 slots. We counted an average of 0 players in the past week, with 2 at the busiest.
Lists and tags
What do the server tags on [RUST][PVE] LianYu 4 ever mean?
These are the tags [RUST][PVE] LianYu 4 ever publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts14 (Group limit): Teams can have no more than 14 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [RUST][PVE] LianYu 4 ever?
These Rust Population lists include [RUST][PVE] LianYu 4 ever: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on [RUST][PVE] LianYu 4 ever?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [RUST][PVE] LianYu 4 ever?
The force wipe is the only wipe [RUST][PVE] LianYu 4 ever takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 25 days 11 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [RUST][PVE] LianYu 4 ever run?
A procedural map of size 5,000 from seed 86329953, generated by the game, is in use on [RUST][PVE] LianYu 4 ever. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [RUST][PVE] LianYu 4 ever?
The name tells you nothing about gather rates: [RUST][PVE] LianYu 4 ever states none. Up to 14 players can team together. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [RUST][PVE] LianYu 4 ever run?
Rust network protocol 2635 and build 168909 on Linux is what [RUST][PVE] LianYu 4 ever uses. Steam updates your game automatically, but you need the same protocol to join.
Does [RUST][PVE] LianYu 4 ever run smoothly?
The last 48 hours saw an average of 51 server fps, with 7 as the lowest. Up to 164,119 entities were present, counting buildings, deployables and everything else. Memory use peaked at 6,028 MB. Players feel lag when fps is low and the entity count climbs.
Is [RUST][PVE] LianYu 4 ever online, and how reliable is it?
You will find [RUST][PVE] LianYu 4 ever online now. The uptime it reports suggests a restart roughly 16 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is [RUST][PVE] LianYu 4 ever located?
By its EU tag, [RUST][PVE] LianYu 4 ever says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 88.152.37.155:28015 is where it lives.
How to join
How do I join [RUST][PVE] LianYu 4 ever?
Either enter client.connect 88.152.37.155:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.