GDSP TEAM | Serveur Communautaire FR PvE
Online 88.173.178.168:16300 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:35 UTC FW27d ago | 3 | – | running | 1 |
| Wed 16 Sep, 17:29 UTC42d ago | 2 | held half | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does GDSP TEAM | Serveur Communautaire FR PvE rank against other Rust servers?
By player hours over the last seven days, GDSP TEAM | Serveur Communautaire FR PvE places at #4,830, within the top 22% of ranked servers.
How busy is GDSP TEAM | Serveur Communautaire FR PvE?
Of its 50 slots, GDSP TEAM | Serveur Communautaire FR PvE is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 15:00 UTC stands out: it averaged 2 players.
Lists and tags
What do the server tags on GDSP TEAM | Serveur Communautaire FR PvE mean?
These are the tags GDSP TEAM | Serveur Communautaire FR PvE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include GDSP TEAM | Serveur Communautaire FR PvE?
GDSP TEAM | Serveur Communautaire FR PvE appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on GDSP TEAM | Serveur Communautaire FR PvE?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 3 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on GDSP TEAM | Serveur Communautaire FR PvE?
Too few wipes are on record for GDSP TEAM | Serveur Communautaire FR PvE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 14 hours ago.
Map and rules
Which map does GDSP TEAM | Serveur Communautaire FR PvE run?
GDSP TEAM | Serveur Communautaire FR PvE uses a map the game generates, procedural, at size 6,000 with seed 812092736. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on GDSP TEAM | Serveur Communautaire FR PvE?
No gather rate appears in the name of GDSP TEAM | Serveur Communautaire FR PvE. The group limit is 8 players, which is the default. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does GDSP TEAM | Serveur Communautaire FR PvE run?
On Windows, GDSP TEAM | Serveur Communautaire FR PvE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does GDSP TEAM | Serveur Communautaire FR PvE run smoothly?
The last 48 hours saw an average of 56 server fps, with 38 as the lowest. Entities peaked at 216,603, including buildings, deployables and everything else. Memory use peaked at 5,185 MB. Players feel lag when fps is low and the entity count climbs.
Is GDSP TEAM | Serveur Communautaire FR PvE online, and how reliable is it?
GDSP TEAM | Serveur Communautaire FR PvE is up and running at the moment. About 1 hours ago, it restarted, according to its uptime. It was up 97% of the time over the last 7 full days, 163 out of 168 hours. On 16 September 2026, Rust Population saw it for the first time.
Where is GDSP TEAM | Serveur Communautaire FR PvE located?
No region is published by GDSP TEAM | Serveur Communautaire FR PvE. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 88.173.178.168:16300.
Getting in
How do I join GDSP TEAM | Serveur Communautaire FR PvE?
Either enter client.connect 88.173.178.168:16300 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/WX9rXuURn.