Rust PopulationField survey · Rust servers
Observing 55,754 players 11,716 servers 3,252 with someone on 168 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,578habitat unknownfirst seen 16 Sep 2026

Rust Local Test

Offline 88.175.92.131:28015 checked 19d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,578
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:27 UTC23d ago 1 – running 1
Thu 1 Oct, 20:37 UTC FW27d ago 1 held half 3.9 days 0
Wed 23 Sep, 20:33 UTC35d ago 1 held half 8 days 1
Sun 20 Sep, 22:40 UTC38d ago 1 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Local Test rank against other Rust servers?

By player hours over the last seven days, Rust Local Test places at #13,578, within the top 61% of ranked servers.

How busy is Rust Local Test?

We have no live count for Rust Local Test right now. It was last seen 19 days 11 hours ago.

Lists and tags

What do the server tags on Rust Local Test mean?

These are the tags Rust Local Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Rust Local Test?

Rust Local Test appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Rust Local Test?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on Rust Local Test?

There is no next wipe to predict: Rust Local Test wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 23 days 17 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on Rust Local Test?

Nothing in Rust Local Test's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Rust Local Test run?

The setup is Rust network protocol 2634 and build 167398 on Windows for Rust Local Test. The protocol must match for you to join, and Steam updates it for you.

Is Rust Local Test online, and how reliable is it?

Offline at the moment, Rust Local Test was last seen 19 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 16 September 2026.

Where is Rust Local Test located?

No region is published by Rust Local Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 88.175.92.131:28015 is where it lives.

How to join

How do I join Rust Local Test?

Either enter client.connect 88.175.92.131:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.