Rust PopulationField survey · Rust servers
Observing 41,937 players 11,705 servers 3,034 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,607habitat unknownfirst seen 14 Sep 2026

Development Server

Offline 88.190.99.68:28015 checked 19d ago

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
0
peak –
Rank
#13,607
top 61%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep10 Oct12 Oct14 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:53 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Development Server rank against other Rust servers?

Over the past week it ranks #13,607 for player hours, which puts Development Server in the top 61% of all ranked servers.

How busy is Development Server?

At this count Development Server is offline, with its last sighting 19 days 7 hours ago.

Tags

What do the server tags on Development Server mean?

What the game's server browser reads from Development Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Development Server?

These Rust Population lists include Development Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Development Server?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.

What is the wipe schedule on Development Server?

Its rhythm cannot be told yet: too few of Development Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 19 days 10 hours ago the current world was made.

Map and rules

Which map does Development Server run?

Development Server uses a map the game generates: procedural.

What are the rules and settings on Development Server?

The name tells you nothing about gather rates: Development Server states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Development Server run?

The setup is Rust network protocol 2634 and build 167398 on Windows for Development Server. The protocol must match for you to join, and Steam updates it for you.

Is Development Server online, and how reliable is it?

Currently offline, Development Server was last seen 19 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 14 September 2026.

Where is Development Server located?

Nothing published by Development Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 88.190.99.68:28015.

How to join

How do I join Development Server?

To connect directly, open Rust's console with F1 and type client.connect 88.190.99.68:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.