test
Offline 88.204.55.228:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test rank against other Rust servers?
By player hours over the last seven days, test places at #14,101, within the top – of ranked servers.
How busy is test?
test is offline at this count; we last saw it 39 days 18 hours ago.
Lists and tags
What do the server tags on test mean?
What the game's server browser reads from test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test?
test appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on test?
Its rhythm cannot be told yet: too few of test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 39 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does test run?
A procedural map, generated by the game, is in use on test.
What are the rules and settings on test?
No gather rate appears in the name of test. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does test run?
On Windows, test runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is test online, and how reliable is it?
Offline at the moment, test was last seen 39 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.
Where is test located?
No region is published by test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 88.204.55.228:28015.
How to join
How do I join test?
To connect directly, open Rust's console with F1 and type client.connect 88.204.55.228:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.